Ninja Gaiden 2 Review.

Wonderingow Team Ninja fared without Tomonobu Itagaki at the helm? Well, read on for some seriously bad news.

Walking Dead Game Teaser Trailer

Get a glimpse of the horror in Telltale Games' new adventure game

EA: Mass Effect 3 'From Ashes' DLC Not On Disc

Statement issued in response to fan allegations.

Do We Really Need a PC Games Console?

GDC came and went without the predicted 'SteamBox.' But Valve may still have plans.

Mario Party 9 Review

Can Mario keep up with today's party scene after a 5 year break?

Friday, 2 March 2012

bio shock infinite on ps3 will include the original bioshock


Sony has announced that PlayStation 3 copies of BioShock Infinite will include a copy of the original BioShock for free.
The Wild World of BioShock InfiniteAccording to the PlayStation Blog, a free copy of BioShock will be included on BioShock Infinite's Blu-Ray disc. As previously revealed, the PlayStation 3 version of Infinite will also be enhanced with PlayStation Move compatibility. BioShock Infinite will hit stores on October 16th in North America and October 19th internationally.

How to Improve the PS Vita's Software


With state of the art specs and gameplay experiences that rival the PlayStation 3, the PlayStation Vita is the most advanced gaming handheld on the market, which begs the question: why is its operating system so slow and unintuitive? Here are a few simple solutions that would greatly improve the PS Vita software.
Instantaneous App Launching
The simplest way to improve the user experience on the PS Vita's primary interface is to eliminate the superflous window that appears after tapping an icon. Instead of just loading the app or game that you selected, the PS Vita opens a new window that showcases recent friend activity associated with that program, quick links to the PSN Store, software update notifications and a Start button. While the information and functions presented in the launcher window is certainly useful, it would save time and be more relevant if it were integrated into the app or game itself.
Folder Organization
Every function of the PS Vita, whether it be the trophy collection viewer or a game you downloaded from the PSN, is presented as a bubble shaped icon. At first, the icons are few, but as you download new apps and games the UI quickly comes to span multiple panels, cluttering up your home screen. Sony should take a cue from iOS or Android and allow users to organize apps and games into custom folders. Folder functionality would clean up the home screen and make finding and launching software faster and more intuitive.
Streamlined Social Tools
In order to access your friends list, message another user or form a party, users must find and launch each function's associated app. What's more, many of the social functions overlap, making the separation all the more redundant. Sony needs to consolidate these functions into a single PSN app or better yet, build them into the framework of the OS itself. Instead of having to hop in and out of an app (or several), social features should be accessible from within any view. In a way, it should behave just like it does on the PS3 - tap the home button to open an overlay that shows your friends list and allows you to quickly send and view messages.
Better Wi-Fi Management
With such battery taxing components, like dual quad-core processors, an OLED display and wireless connectivity, energy conservation is critical when using the PS Vita. The easiest way to maximize battery life is to reduce the brightness of the display and disable Wi-Fi when its not in use. While Sony allows users to reduce screen brightness on the fly by simply tapping and holding the home button, the Wi-Fi can only be disabled from within the main settings menu. Perhaps a bit nit-picky, but making Wi-Fi control more readily accessible would allow players to more effectively optimize battery use and ultimately, have a better user experience.
Improved Multitasking
Popping in and out of active apps and games on the PS Vita is relatively simple, but the system lacks true multitasking support. While you can have several of the system's core functions running simultaneously, you can only have one game or app active at once. For instance, if you're playing Super Star Dust Delta but want to check out your Twitter feed, the PS Vita will require you to shut the game down first. If the iPhone allows multiple apps and games to be suspended in save states, why can't the more powerful PS Vita?
Expanded Desktop Client
The Content Manager is great for backing up saves and syncing media from your PC or Mac, but it's difficult to use for any substantial data management. With the PSP, Sony had Media Go, which gave users a comprehensive view of their games, saves and media library and manage the data synched with their handheld quickly. Despite having a much wider array of functions and media capabilities, Sony abandoned the Media Go software with the launch of the PS Vita.
What features do you think the PS Vita is lacking? What would you like to see changed? Sound off in the comments section below.

Check Out Tera's Popori Race

If you'd rather avoid playing yet another human-like race in an MMO that only stands out because of horns or eye makeup, Tera's Popori race could be a good choice. Choosing a Popori character lets you play as either a panda, kitten, rabbit or other fuzzy creatures, all of which appear in pudgy humanoid form. 


According to Tera's fiction, Poporis tend to prefer adventuring in packs and are generally cheerful, nature-loving beings. Below you'll find a highlight reel of Popori characters killing things, dancing and freaking out around a campfire. You can also take a look at what it's like to create a Popori character in our previous coverage of the ongoing beta test. 




Tera is scheduled to launch in North American on May 1. Based on our time spent in the beta, it definitely provides a different style of MMO combat, more akin to pure action games than traditional World of Warcraft-like MMOs. If you're planning on playing, do you think you'll pick a Popori?

journey review ( IGN )


Journeys span all of Earth's landscapes and resonate within the human heart, regardless of sex, age, and origin. The latest project from the developers at thatgamecompany tells the tale of a traveler and that traveler's journey. Through remarkable beauty and terrible danger, this short downloadable experience marks one of gaming's most beautiful, most touching achievements.

Knowing the vision and intention of thatgamecompany will help prepare you for the unique nature of Journey. Unlike its peers, Journey ignores many conventional gaming traditions like scorekeeping, lives, and statistics. As a nameless, cloaked traveler, you only have one goal: walk towards the shining mountain in the distance. Along the way you'll uncover the secrets of the barren world at your feet and perhaps meet other travelers. Like thatgamecompany's other works, Journey is more an emotional investment than a game.


 
Journey Review

Magic and cloth shimmer at the heart of Journey and represent the life of the world. Creatures made of this cloth help boost the traveler into the air, and finding glowing symbols elongates the scarf wrapped about the traveler's cloak. This scarf enables the traveler to jump and glide to new areas.

Few interface barriers exist between you and your emotional attachment to Journey. The light pulsing from the traveler's scarf indicates the amount of power left for jumping. A press of a button causes the traveler to speak with a musical note and summon nearby cloth creatures to help with a fearless leap. Walking, jumping, and speaking make up the three fundamental actions needed to reach the summit of the mountain. These play mechanics work smoothly from start to finish, though their simplicity works more to facilitate exploration of the world as opposed to reward you with traditional feedback like points or gained levels. This might bother those accustomed to more complex systems designed for long-term, repeated play.

Journey's beauty not only echoes in its vistas and music, but in the subtle details that coax you in. Shouting out to invoke life in the magical cloth is required to advance, but the shouts themselves keep in tune with the background music and even repeat Journey's main musical theme. Sand shimmers in the sunlight and sticks to the traveler's cloak. Weathered monuments rise out of the sand, bruised by time or something more sinister.

The mountain summit shines in the distance.
The mountain summit shines in the distance.

These details, which surprise just as often as captivate, make Journey the most beautiful game of its time. Each moment is like a painting, expertly framed and lit. And thatgamecompany uses many tricks to highlight the spectacle over every rolling dune.

Completing Journey alone inspires great emotion, but you might find another player along the way for a more special experience. As you play, Journey randomly connects you with another player and the two of you can travel together or go your separate ways. This surreal "multiplayer" fits perfectly with Journey's themes. Smart gameplay cues eliminate the need for traditional game chat. Tapping out rhythms with the "speak" button functions as its own sort of language, and idle travelers will automatically sit in the sand and meditate, indicating that the player is away.

Regardless of gaming tastes, Journey's astounding visuals (made more impressive by the small size of the development team) warrant your time. But not all of you will appreciate Journey. While more curious explorers will delight in secret glyphs and clever Trophies, completing Journey only requires a few hours, if that. And Journey's deliberate, melancholic pace might tire those of you accustomed to fast and frantic challenges.

A storm of sand bites at the traveler's cloak.
A storm of sand bites at the traveler's cloak.

But Journey tells a special story, and it does so with grace and subtlety rarely employed in video games. This makes the monetary investment more than worthwhile.

CLOSING COMMENTS
Those of you that played Flower might notice that Journey mirrors many of its predecessor’s emotional milestones. Journey celebrates the poignancy of nature, it startles you with the unexpected, and empowers you in an exhilarating, unforgettable conclusion.
The hours spent completing Journey will create memories that last for years.

vote for 2012